
For the past year or so, I've had the pleasure of working on a project for the Space Needle, a Seattle landmark. For me, this was one of those dream projects where I got to be involved with almost all types of design, including interactive, industrial, environmental, and even a little bit of identity.
The goal of the project was to extend the 360 degree view of Seattle for visitors by use of an engaging interactive experience. The interactive team which I am a part of, at
Hornall Anderson here in Seattle, came up with five experiences.
HD Camera Station

camera and housing in the skunkworks shop

one of two HD cameras on the roof of the space needle
Users are able to control a broadcast quality (same kind they use for NFL games) HD camera mounted to the roof of the Space Needle. The video feed is sent to a 1080p LCD where they can zoom in REALLY close to things miles away. There are two camera stations, one facing North and the other South, with the ability to pan the cameras nearly 180 degrees. I'll post more pictures and a video of this in action later.
Map Station


my workspace

capitol hill neighborhood view

The first time we see the a built out station with final hardware

South facing station shows neighborhoods south of the Space Needle

international district history view
Adjacent to each of the Camera Stations are two Map Stations (four total). These provide a richer amount of information as to what you can see with the camera, as well as the things you can't see. Major Seattle neighborhoods are featured along with brief descriptions of things outside of metropolitan Seattle. The interface is built in
Flash and it's hooked up to a centralized CMS using
Django. It's also hooked up to a couple of live webcams, and we built a custom cloud generator that reads in an xml weather feed that determines the density, speed, and direction of clouds on the maps.
Voices of Seattle Station
Vignette Station Prototype on
VimeoEarly prototype

Space Needle employee watching vignettes of fellow Seattlites

first time viewing for some of my coworkers who weren't working on the project
This station consists of a 42 inch 1080p HD LCD, custom 42 inch touchscreen and two directional speakers mounted overhead (pictures below). We filmed real Seattlites in HD and asked what they loved about Seattle. I'll post a vid of the final version later.
360 degree Time-Lapse Station
SkyQ: Seattle 360 degree Panorama Time-Lapse on
Vimeo
Jamie, Dan, Joe

the knob allows by-the-minute control of the time-lapse, the touchscreen allows people to jump around in the 24 hour period quickly


center console for controling time and pan
Twelve 10MP cameras mounted on the roof of the Space Needle took photos every minute for 24 hours to create this. Users can pan and control the time via a central touchscreen and knob.
360 degree Factoid Reveal
SkyQ: Seattle Factoid Reveal on
Vimeo
prototype in the skunkworks shop

hand movement revealing illustration and factoid button about Boeing 747 underneath photo
Another panoramic station, but for this we commissioned illustrator
James Jean to create a 360 degree panoramic illustration that, well, illustrates interesting facts about Seattle. Each of the five displays making up the station has a touchscreen and a camera mounted above it for motion detection. Users wave their hands over the screen to reveal James' illustration hidden underneath a regular photo of the Seattle skyline. Next to each of the dream-like illustrations are buttons that users can touch to find out what James is drawings are about.
The displays, touchscreens and camera controls are all hooked up to custom server enclosure via fiber optic cables to here:

Sound is output through these crazy directional speakers. This is the type of technology they use for crowd control when riots break out! They literally output a cone of sound. But we're using it to keep the ambient noise on the observation deck of the Space Needle to a minimum.

I'll post more pics and photos of the project as we put the finishing touches on the installation, but you can see the
photos I took through the entire year long project at my
flickr account or at Adrien's (our developer)
account.
Labels: HADW, Interactive, SkyQ, Space Needle, Work