SkyQ

For the past year or so, I've had the pleasure of working on a project for the Space Needle, a Seattle landmark. For me, this was one of those dream projects where I got to be involved with almost all types of design, including interactive, industrial, environmental, and even a little bit of identity.
The goal of the project was to extend the 360 degree view of Seattle for visitors by use of an engaging interactive experience. The interactive team which I am a part of, at Hornall Anderson here in Seattle, came up with five experiences.
HD Camera Station
camera and housing in the skunkworks shop
one of two HD cameras on the roof of the space needleUsers are able to control a broadcast quality (same kind they use for NFL games) HD camera mounted to the roof of the Space Needle. The video feed is sent to a 1080p LCD where they can zoom in REALLY close to things miles away. There are two camera stations, one facing North and the other South, with the ability to pan the cameras nearly 180 degrees. I'll post more pictures and a video of this in action later.
Map Station

my workspace
capitol hill neighborhood view
The first time we see the a built out station with final hardware
South facing station shows neighborhoods south of the Space Needle
international district history viewAdjacent to each of the Camera Stations are two Map Stations (four total). These provide a richer amount of information as to what you can see with the camera, as well as the things you can't see. Major Seattle neighborhoods are featured along with brief descriptions of things outside of metropolitan Seattle. The interface is built in Flash and it's hooked up to a centralized CMS using Django. It's also hooked up to a couple of live webcams, and we built a custom cloud generator that reads in an xml weather feed that determines the density, speed, and direction of clouds on the maps.
Voices of Seattle Station
Vignette Station Prototype on Vimeo
Early prototype
Space Needle employee watching vignettes of fellow Seattlites
first time viewing for some of my coworkers who weren't working on the projectThis station consists of a 42 inch 1080p HD LCD, custom 42 inch touchscreen and two directional speakers mounted overhead (pictures below). We filmed real Seattlites in HD and asked what they loved about Seattle. I'll post a vid of the final version later.
360 degree Time-Lapse Station
SkyQ: Seattle 360 degree Panorama Time-Lapse on Vimeo
Jamie, Dan, Joe
the knob allows by-the-minute control of the time-lapse, the touchscreen allows people to jump around in the 24 hour period quickly
center console for controling time and panTwelve 10MP cameras mounted on the roof of the Space Needle took photos every minute for 24 hours to create this. Users can pan and control the time via a central touchscreen and knob.
360 degree Factoid Reveal
SkyQ: Seattle Factoid Reveal on Vimeo
prototype in the skunkworks shop
hand movement revealing illustration and factoid button about Boeing 747 underneath photoAnother panoramic station, but for this we commissioned illustrator James Jean to create a 360 degree panoramic illustration that, well, illustrates interesting facts about Seattle. Each of the five displays making up the station has a touchscreen and a camera mounted above it for motion detection. Users wave their hands over the screen to reveal James' illustration hidden underneath a regular photo of the Seattle skyline. Next to each of the dream-like illustrations are buttons that users can touch to find out what James is drawings are about.
The displays, touchscreens and camera controls are all hooked up to custom server enclosure via fiber optic cables to here:

Sound is output through these crazy directional speakers. This is the type of technology they use for crowd control when riots break out! They literally output a cone of sound. But we're using it to keep the ambient noise on the observation deck of the Space Needle to a minimum.

I'll post more pics and photos of the project as we put the finishing touches on the installation, but you can see the photos I took through the entire year long project at my flickr account or at Adrien's (our developer) account.
Labels: HADW, Interactive, SkyQ, Space Needle, Work

6 Comments:
Incredible project, Nate! Congrats to all involved. Rob/FWA
Great project
Wish I had a chance on something like this
can you explain a little bit more about application, adding clouds and multimonitor is not in flash ?
thanks and congratulations !
Looks awesome! I smell a field trip to the Space Needle to check it out!
Curious on how you guys handled the user interaction. Is it a touchscreen, IR, what tech did you guys end up using?
mrsteel,
Everything is built in Flash. The density of clouds is determined by reading in an XML feed like the ones available here: http://www.weather.com/services/xmloap.html
nevin,
custom built glass touchscreens and cameras for motion tracking
thanks for answering
great that flash permormance is ok
all the best and wish you more great projects like this
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