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Wednesday, March 14, 2007

SkyQ



For the past year or so, I've had the pleasure of working on a project for the Space Needle, a Seattle landmark. For me, this was one of those dream projects where I got to be involved with almost all types of design, including interactive, industrial, environmental, and even a little bit of identity.
The goal of the project was to extend the 360 degree view of Seattle for visitors by use of an engaging interactive experience. The interactive team which I am a part of, at Hornall Anderson here in Seattle, came up with five experiences.

HD Camera Station

camera and housing in the skunkworks shop
one of two HD cameras on the roof of the space needle
Users are able to control a broadcast quality (same kind they use for NFL games) HD camera mounted to the roof of the Space Needle. The video feed is sent to a 1080p LCD where they can zoom in REALLY close to things miles away. There are two camera stations, one facing North and the other South, with the ability to pan the cameras nearly 180 degrees. I'll post more pictures and a video of this in action later.

Map Station


My workspacemy workspace
Capitol Hill Viewcapitol hill neighborhood view
The first time we see the a built out station with final hardwareThe first time we see the a built out station with final hardware
South facing station shows neighborhoods south of the Space NeedleSouth facing station shows neighborhoods south of the Space Needle
international district history viewinternational district history view

Adjacent to each of the Camera Stations are two Map Stations (four total). These provide a richer amount of information as to what you can see with the camera, as well as the things you can't see. Major Seattle neighborhoods are featured along with brief descriptions of things outside of metropolitan Seattle. The interface is built in Flash and it's hooked up to a centralized CMS using Django. It's also hooked up to a couple of live webcams, and we built a custom cloud generator that reads in an xml weather feed that determines the density, speed, and direction of clouds on the maps.

Voices of Seattle Station



Vignette Station Prototype on Vimeo
Early prototype
space needle employee watching vignettes of fellow SeattlitesSpace Needle employee watching vignettes of fellow Seattlites
first time viewing for some of my coworkers who weren't working on the project
This station consists of a 42 inch 1080p HD LCD, custom 42 inch touchscreen and two directional speakers mounted overhead (pictures below). We filmed real Seattlites in HD and asked what they loved about Seattle. I'll post a vid of the final version later.

360 degree Time-Lapse Station


SkyQ: Seattle 360 degree Panorama Time-Lapse on Vimeo
jamie, dan, joeJamie, Dan, Joe
center consolethe knob allows by-the-minute control of the time-lapse, the touchscreen allows people to jump around in the 24 hour period quickly

center consolecenter console for controling time and pan
Twelve 10MP cameras mounted on the roof of the Space Needle took photos every minute for 24 hours to create this. Users can pan and control the time via a central touchscreen and knob.

360 degree Factoid Reveal


SkyQ: Seattle Factoid Reveal on Vimeo
prototype in the skunkworks shopprototype in the skunkworks shop
hand movement revealing illustration and factoid button underneath photohand movement revealing illustration and factoid button about Boeing 747 underneath photo

Another panoramic station, but for this we commissioned illustrator James Jean to create a 360 degree panoramic illustration that, well, illustrates interesting facts about Seattle. Each of the five displays making up the station has a touchscreen and a camera mounted above it for motion detection. Users wave their hands over the screen to reveal James' illustration hidden underneath a regular photo of the Seattle skyline. Next to each of the dream-like illustrations are buttons that users can touch to find out what James is drawings are about.

The displays, touchscreens and camera controls are all hooked up to custom server enclosure via fiber optic cables to here:


Sound is output through these crazy directional speakers. This is the type of technology they use for crowd control when riots break out! They literally output a cone of sound. But we're using it to keep the ambient noise on the observation deck of the Space Needle to a minimum.


I'll post more pics and photos of the project as we put the finishing touches on the installation, but you can see the photos I took through the entire year long project at my flickr account or at Adrien's (our developer) account.

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6 Comments:

Blogger teamFWA said...

Incredible project, Nate! Congrats to all involved. Rob/FWA

1:13 AM, March 15, 2007  
Anonymous MrSteel said...

Great project
Wish I had a chance on something like this

can you explain a little bit more about application, adding clouds and multimonitor is not in flash ?

thanks and congratulations !

4:43 AM, March 15, 2007  
Anonymous Dave Curry said...

Looks awesome! I smell a field trip to the Space Needle to check it out!

6:40 AM, March 15, 2007  
Blogger Nevin said...

Curious on how you guys handled the user interaction. Is it a touchscreen, IR, what tech did you guys end up using?

7:04 AM, March 15, 2007  
Blogger Nathan said...

mrsteel,
Everything is built in Flash. The density of clouds is determined by reading in an XML feed like the ones available here: http://www.weather.com/services/xmloap.html

nevin,
custom built glass touchscreens and cameras for motion tracking

9:24 AM, March 15, 2007  
Anonymous MrSteel said...

thanks for answering
great that flash permormance is ok
all the best and wish you more great projects like this

4:27 AM, March 16, 2007  

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